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Command & Conquer - Yuri's Revenge Codes, Hints & Tricks
Command & Conquer - Yuri's Revenge
Hint:
-----
Submitted by: PhoenixR, galrolli@hotmail.com
When playing against a Yuri computer enemy and have a chronosphere,
chronoshift the slaveminer into the water when the slaves are close
to its base or units (don't harm the slaves!!!). When the miner falls
into the water, the slaves become white neutral units and the computer
does not attack them, but they attack anything that near them. I've
distroyed lots of Yuri bases like this. The slaves kill slowly but the
computer won't harm them (max accidentally run them over :) ). Works
great with version 1.00 , but probably with the newer patches too.
Another tip:
------------
Place bombs on enemy chronominers if you can at the rigth moment before
shifting back to the base (do this with a crazy Ivan of course).
The miner returns to the base and BOOM. To bomb hits and the refinery
is destroyed.
Hint:
-----
Submitted by: f16dude
When playng as yuri in a skirmish build 2 floating disks.
Send the first one and hvae it drain the enemy\'s power
which will disable anti-air defences. Then send the second
one and have it steal money from their ore refinery.
Hint:
-----
Submitted by: Oz2k
when doing the missions always build up your base and
defences before attacking, on most missions Yuri's
forces won't actually expand there base. Once you have
enough resources build long range units, like the
Apocalypse Tank or the Prism Tank which can destroy
Yuri's annoying base defences before they can affect you.
50 brute's cheat:
-----------------
E-mail: jordan_bailey@hotmail.com
Submitted by: jordan
buld 10-20 slave miner's (20 is the best) get the all on
1 ore patch buld a mutata and use it on your slave's
and you will have up to 150 slave's your slave's will
come back.
Tactics when playing as Yuri:
-----------------------------
E-mail: XtremeGamer2000@yahoo.com
Submitted by: XtremeGamer2000
Cash Increase:
--------------
You need:
A genetic mutator charged to full
Cloning Vats (optional but recommended)
Meat Grinder
Lots a cash
Process:
Crank out a huge army of Initiates and bunch them up in
one location. Use the genetic mutator and turn them into
brutes, send the New brutes into your meat grinder.
Double Devastation:
-------------------
You need:
A fully charged Psychic Dominator
A fully charged genetic mutator
Enemy base's location
Process:
Use the dominator in the center of where he has a few
buildings bunched up, now immediately use the mutator
at the same spot, You should now have destroyed most of
his buildings and have an army of Brutes to take care of
the remainder.
Gametip:
--------
E-mail: debananen@hotmail.com
Submitted by: Mark
When playing as Yuri in a skirmish or multiplayer
game, there's an easy way to win. Firstly, make sure
that your base is well protected so that you don't
have to worry about that later. Then make sure that
you have enough money, and start building about 8
floating discs; keep them near your base. When the're
all done, order them to attack one of your opponent's
powerplants; this will take out his power fo his air
defense. When one of the discs is floating over one
of the powerplants and draining the power, then make
the other discs attack the anti-air units of your
opponent. When those are all eliminated, you will be
free to destroy the base completely; probably without
having lost one unit.
Squid:
------
Submitted by: nightraider
If a Squid tries to "sink" an Allied Robot Tank, its
tentacles will change color and it pops up without
traveling.
After the Robot Tank is destroyed, the squid changes
back to normal.
Allied Battle Fortress Strategies:
----------------------------------
If five chrono legionaires are put in a battle fortress it becomes
the awesome Chronotank. Use snipers, Tanyas, or Navy Seals for
infantry and Tesla troopers and Gaurdian GIs for tanks or a combination
of everything. Just don't use the Legionares with other units because
they will all target one unit but only the Legionaire will shoot.
Triple Gattling Speed:
----------------------
Get a gattling cannon and set it to attack ground, call it a number
and leave it. When an aircraft comes press its number and click on
the aircraft and it will fire at triple the speed.(Works best on those
Kirof Airships!!!)
Lots-a-Brutes: (Yuri side only!)
--------------------------------
Get the genetic Mutator ready. Turn super Weapons on and start a game.
Build about 5-10 slave miners and send them all to one ore patch. Once
all slave's are in range of the mutator click and all slaves turn into
brutes. The slaves will be replaced and you could have 50 brutes!!(if u
need cash, grind em!).
Easy Win:
---------
First built cloning vats, than built a yuri prime(you'll get 2) then
nuilt a flying disk, attack with your flying disk power plant(it will
drin its power), then with yuri prime caputere barracks or war factory,
make some units to come out of the caputred building, and then finally
use your second yuri prime to caputere the constuction yard.
Special Unit Cheat:
-------------------
If you can build cloning vats, use them to make a second yuri prime, boris
etc. Simply build your cloning vats and then build your special unit.
Very Easy Win:
--------------
With Yuri's side build 7-10 flying disk, attack your opponents power plant
with 1 flying disk use the rest to attack all the structures. With soviet
simply build 7-10 apocalypse and make sure they get upgrated to elite.
then you simpy fully raid the opponents grade starting with power plants
and construction yard.
Hint:
-----
Submitted by: jole
if u are playing for yuri magnetrons can lift enemy
vehicles and drop them on walls, cliffs and water,
they will instantly die.
Get a CHRONO IVAN:
--------------------------
e-mail(ed): nikola.pecik@public.srce.hr
submitted by: Potemkin
Want you to get a CHRONO IVAN?! Play with the ALLIED side (USA,France...) against a
SOVIET side (Libya,Iraq...).
1. Build a barracks and a Battle lab as fast as you can.
2. Train a spy.
3. Kill the enemy's dogs and discuise your spy!
4. When the enemy builds the Soviet battle lab send your spy in his lab QUICKLY
BEFORE HE CAN SURROUND
HIS LAB WITH A WALL
You will get a Chrono Ivan if you did what I have written.
The Chrono Ivan will move like the Chrono Legionnaire, but will lay bombs into
buildings like Tanya, Crazy Ivan.
Make sure that you don't move him close to a prism tower or a tesla coil.
HINT: Move your Spy near Soviet base to come faster to battle lab.
BEST PARATROOPER DEFENSE (Works only with Yuri):
------------------------------------------------
Submitted by:: Potemkin
E-mail: nikola.pecik@public.srce.hr
1. Build barracks
2. Build psychic sensor
3. Train Yuri clone (800$)
This is very usefull when playing against America (or a side with captured Tech Airports).
When you see paratroopers falling from the sky, move Yuri clone on the shadow on ground
(multiple dots). Make sure that you moved Yuri clone on place with most shadows. Make
sure that you DON'T HAVE ANY OF YOUR INFANTRY UNITS CLOSE TO YURI
CLONE. Click ON the YURI CLONE or press the DEPLOY button and most of the
troopers will explode in the air! The troopers that remain will capture Yuri clone ;-)
NOTE: You can do the same thing with Yuri prime (1500$)
Hint:
-----
Submitted by:Devastation Master
Siege On Yuri Base:
-------------------
You need:
1. Build 30 or more Siege Choppers
2. Build 30 or more Terror Drones
3. Build 10 or more Flak Tracks
DO IT STEP BY STEP!!
First move all Siege Choppers into the area where is safety near Yuri base
and deploy all Siege Choppers at out of range of all Yuri base defenses try
to move Terror Drones and Flak Tracks behind Siege Choppers then move Siege
Chopper one by one try to move close front of Siege Choppers line(wait for
clear then move) then move close to Yuri base as slowly but excellent guarding
if you see Floating Disk use Flak Tracks shoot them down if you see Menetron
use Terror Drones to destroy it and use Siege Choppers to destroy other unit
but you may use Terror Drone to support your Siege Chopper against Master
Mind but you must create new unit to replace all destroyed unit as quickly
as possible. (I think it like Allied's Prism Tank assault but I do it in
Soviet version) Remember destroy every enemy unit who move close first then move.
NOTE: Watch for Chaos Drones they can disrupt your siege line.
TRY TO DO IT VERY FUNNY!!!
Super Mastermind Fghter:
------------------------
Submitted by: MartexGT
This trick alows you to control 5 units with one tank.
To do it you must be in Yuri's side only. Train Yuri Prime or Engineer
to capture Allied CON. Yard, then build barraks, war factory, battle lab
and a battle fortres. Then train five Yuri Clones and send them into Battle
fortres, now you have a super mastermind fighter. Enjoy!!!!!!!
Hint:
-----
Submitted by: Jaaziel Charisma:
Email: magneticaability@yahoo.com
You can create an supermind which can easily dominate the mastermind.
Play as Yuri. Mind control a Battlefortress. Now send in 5 Yuri clone
and move it to yr enemies base. It can trample other tanks and can fire
on your enemies and can also mind control 5 uniots and unlike the mastermind
it can remain with full life. any one who reads this pls send me an e mail
with a comment on this. Thank u.
Skirmish:
---------
Submitted by: gamesurfer
Play Yuri and take a Magnetron to your enemy's base. Find a tank or any
other vehicle and position yourself so there is a building between your
Magnetron and the vehicle. Pull the vehicle towards you. When it is directly
above the building, move the magnetron so the vehicle drops on the building.
The Vehile will be destroyed and the building will suffer damage as well.
Complete all allied missions:
-----------------------------
Submitted by: chriss
to complete all allied missions in yuri's revenge just build ore refinery barracks
some pillboxes(3-4)then the war factory then the battle lab, build 3 miners and 10-15
laser tanks and destroy yuri's base, because yuri's defenses are weak against the laser,
don't put them to close to the defenses, from far aim at them.
If you want to know something just send me an email on chriss_91@hotmail.com
Hint:
-----
Submitted by: tomislav(a)Nebes.odlikasi.net
When you play at Soviet side build 3 rhinos, 1 V3 launcher, 10 constripts,
2 teslas,1 apocalypse and Boris.
Rhinos destroy weaker defences, V3 destroy strnoger defences(prism tower)
constripts kill infantry, tesla troopers protect constripts, apocalypse
eliminates enemy tanks(fully loaded battle fortress) and boris destroy AA
guns and base structures. And if you want to, bring enginners and capture
enemy building to have new tech, and than combine them(IFV and TESLA TROOPER ETC).
HAVE FUN GUYS!
Here is a very easy tip:
------------------------
Submitted by: tomislav(a)Nebes.odlikasi.net
When you play as an American you can paratroop many troops near your base and
than build few tanks, and a NAVY SEAL and voila, the GI's will kill troops,
tanks destroy other tanks and defences and SEAL or Tanya destroy power plants
and if you want to, use Harriers to destroy the entire base, GOOD LUCK!
Hint:
-----
Submitted by: TR1STAN
you have to be soviet to do this.build a power plant 2 attack dogs and a
normal tank then attack the power plant with your tank and then finish it
off with your dogs.
Defeat Yuri quickly:
--------------------
On the last Allied mission, build the Soviet Radar and Chrono in an Allied MCV.
Once the MCV is Chronoed in, destroy it with the Prism tank and Grizzly tank and
move the remaining forces to the left side of the screen. Repeat this until a
sufficient force is built up and attack Yuri's bases. All of the tanks will be
free. To make it easier, build a Nuke Silo and destroy the Psychic Dominator and
Genetic Mutator. Alternately, use the nuke three times to destroy the Psychic
Dominator and use six Kirov Airships to destroy the Genetic Mutator.
Base destruction with Chrono Commandos:
---------------------------------------
This trick only works with the Allies. First, buy some Spies when possible. Camouflage
them as an enemy unit. Send in the Spy and try to infiltrate a Battle Lab. You now have
a Crono Commando unit. Buy that unit and send it to a base. The Crono Commando is just
like a Chrono Legionnaire mixed with a Navy Seal. Use the Crono Commando's detonation
packs (C4) to destroy every building. Because the Crono Commando has a machine gun and
a Crono Pack, it can teleport, destroy, and teleport to the next.
Hint:
-----
Submitted by: jack
Get some tanks and do force attack on your own power plant and your power will go up
Psychic immune units:
---------------------
Get control of the Psychic Dominator. The best way to do this is to set random crates
on, so that random powered up crates appear on the map. If you are lucky, you will
get a Yuri MCV. Build Yuri's super weapon, called the Psychic Dominator. When it is
fully charged, get the units you want to be Psychic immune and hit them with the
Dominator. Do this far from your base, since the Dominator also destroys nearby
buildings. These units are now Psychic immune because they will act as if they are
already mind controlled. Yuri and his army cannot control them. The only downside
is that the new Psychic immune units cannot be put into Transports, Battle Fortresses,
IFVs, Flack Tracks, and Nighthawks.
Superpowered Tesla Coil:
------------------------
First, build a Tesla Coil, then build three to six Tesla Troopers. Move the Tesla
Troopers close to the coil and they will zap it with their Tesla weapon. Doing this
with three or more troopers increases the coil's range and power enough to destroy
most units in one hit or so. Five of these super coils placed at the entrance of the
base can stop nearly all small to medium assaults. This also keeps the coil online
even if the power goes out. This trick also works with the Tesla Reactor and will
bring your power level up by a few points, which is useful when building super
weapons.
Build units promoted or build secret units:
-------------------------------------------
In multi- player mode, have an ally, then build three Engineers and three Spies. Get
a tank or something to damage your ally's War Factory, Battle Lab, or Barracks just
enough so an Engineer can be sent in to repair it. Move your three Engineers and three
Spies next to the building you want to spy, for example, an allied Battle Lab. Then,
select your six men and click on "Waypoints" Click the men to walk right next to the
Battle Lab (not inside yet), then click on the Battle Lab. Your Engineers and Spies
should now go inside. The "New Technology Acquired" message should appear, and you
can now build a Chrono-Commando. This can also be done to War Factories and Barracks.
Note: Sometimes it may work with only one Engineer and one Spy.
Mind control your own units:
----------------------------
When playing as Yuri, build the Psychic Dominator. Wait until the timer runs down to
zero (0:00). Get a few of your units gathered in an area. Take the units away from
your base or you will destroy your buildings. When the Psychic Dominator is ready
to be activated, use it on your units. Your units should now have a little brainwave
above them, letting you know they are being mind controlled. Your units will not
change to the bad enemy, but they are just being mind controlled for no reason.
Also, they do not self control themselves like civilians.
Keep Construction Yard:
-----------------------
In skirmish or multi-player mode, when you need a base and have a Yuri Prime, capture
the Construction Yard, then click on it. After that, click anywhere on the map in the
area. The vehicle is now permanently yours.
Cheap bomb:
-----------
Play as Yuri and capture a Soviet base. Then, build a Crazy Ivan. Build a Flak Track
and five Conscripts. Have Ivan set a bomb on one, then make it go into the truck. Do
this for all five conscripts. To detonate, first make the hit points reach zero. Then,
deploy the Flak Track. Do not put the Ivan in the truck. It will not make a small
demolition truck. This trick also works with Amphibious Transports, but with a bigger
explosion.
Destroy enemy Construction Yard:
--------------------------------
First, you need to have two allies, one Allied and one Soviet. After building a Cloning
Vat, build a Yuri Prime. With the Cloning Vat you will get two of them. Send each of
your Yuri Primes to both of your allies' Construction Yard. After building a Psychic
Dominator, Nuclear Silo, and Weather Storm, wait until they are all ready. When they
are, and you know where your enemy's construction yard is located, launch all of them
one after another as quick as possible. This will cripple your enemy's base.
Submit your codes!
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