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Command & Conquer - Red Alert - Aftermath Codes, Hints & Tricks

Command & Conquer - Red Alert - Aftermath

If you want to edit the Aftermath NEW units, 
edit the Expand2.mix file.
Or open it in Word. You'll see some stuff 
about the unit cost,power, MAD Tank shockwave 
spread,etc.

Bonus Missions 
--------------
In MS-DOS mode, go to the directory you installed Red Alert 
in and type "ra funpark". When the game begins, select 
START NEW GAME and choose either side for five new missions. 

Free Men 
--------
Build a missile silo. When the missile is ready, sell the 
silo and immeidately launch the missile. If you were quick 
enough, the sale will have stopped and some troops will come 
out of the silo. 

Locate Submarines 
-----------------
There are 2 ways of locating submarines. 

1.
Select a Cruiser and scroll around while holding down 
Force Fire. When you come across a the "no fire" sign, 
you have found an enemy sub.
2.
If you know that there's a submarine near your shore line, 
but you don't know where, this will help you. Build a Naval 
Yard or Sub Pen, BUT DON'T DEPLOY IT YET! Instead, scroll 
it around until one of the zone squares turns red. When it 
does, you have found an enemy submarine! (NOTE: If all of 
the suares turn red, you're just out of range of your base. 
It doesn't mean you've found 9 submarines.) 

Soviet Playing Tip 
------------------
When playing as the Soviets, when you have a Iron Curtain 
and a Missle Silo, send a tank into the enemy base. When 
he is attacked, use the Iron Curtain on him. When lots of 
enemys come around him, launch the atom bomb. 

View Credits 
------------
To view the ending credits, click on the Westwood logo on 
the title screen.

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cheat codes, cheat, FAQs, Walkthrough, Command & Conquer - Red Alert - Aftermath  (Release date February 1, 2008)

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