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CTU - Marine Sharpshooter Codes, Hints & Tricks
CTU - Marine Sharpshooter
Hints:
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Submitted by: rickHH
Turn always run [caps lock] on! Even with it on I find your character still
moves way to slow but at least it's faster than walking.
Don't forget to use your night vision goggles! The first three stages are VERY
dark, and even gamma correction doesn't help you too much. Using the night
vision goggles however makes it much easier to see, and makes missions that
much easier to complete successfully.
Enemies are yellow or red dots on your compass, and your partner is a blue dot.
You fail a stage if you OR your partner dies.
Your partner can be very stupid at times and run in front of you while you're
sniping, as you can imagine it sucks to fail a mission for sniping your
partner. For the most part he stays behind you though, so you should be
alright.
In the later missions your partner can get himself killed trying to hunt down
anything that moves, so it sometimes helps to set him so that he doesn't fire
and stays in one spot while you take out some enemies yourself.
When sniping you get much steadier aim the lower down you get. By laying flat
on the ground your aim improves the most and you're that much harder to hit, so
it really makes things a lot easier.
The game autosaves for you at the start of each stage, but you can also use
quicksave (F6) to make things easier or save (via the menu) in one of the five
save slots as needed. I've had the game crash on me, and I had a guard get
stuck in a spot where I couldn't kill him once making it impossible for me to
finish the stage.
Fly through walls:
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Note: This procedure involves editing a game file; create a backup copy of
the file before proceeding. Use a text editor to edit the "autoexec" file in
the game directory. Change the value of the "PlayerClip" line from "1" to "0".
Easy kills:
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Note: This procedure involves editing a game file; create a backup copy of
the file before proceeding. Use a text editor to edit the "autoexec" file in
the game directory. Change the value of the "AITakeDamage" line from "0" to "2"
for easier kills on almost all AI. Note: This does not work when set to "3"
Submit your codes!
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