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Devil May Cry 4 Codes, Hints & Tricks

Devil May Cry 4

Unlockable Artwork:
------------------- 
Submitted by: RM

Unlockable                            How to Unlock
---------------------------------------------------
The Two Heroes, 29 character images - Beat Human or Devil Hunter mode
The Cast                            - Beat Devil Hunter mode
The Demons, 12 publicity pictures   - Beat Son of Sparda mode
Demon Invasion                      - Beat Dante Must Die mode
The Ladies of Devil May Cry         - Beat Heaven or Hell mode
Light from the Demon Blade          - Beat Hell or Hell mode
The Secret Festival of the Sword    - Beat Legendary Dark Knight mode


Unlock Super Nero & Dante Costumes:
-----------------------------------
Finish the game on Dante must die difficulty. 

Unlock more difficulty levels:
------------------------------
There are three hard core difficulty levels. Son of Sparda, 
which then unlocks Dante Must Die and Heaven or Hell. 

Unlock full ending: 
-------------------
To see an extended version of the ending, prevent Kyrie from being 
hurt for at least a minute and a half as the credits run. If you 
manage to do this, the rest of the ending is shown to you.

Echidna Fight Strategy:
-----------------------
D.T. and use Roulette Spin on her head. If she turns into a spider 
use buster on her eggsack (tap B to power up the attack). If she 
grasps her forehead in pain use buster, tap LT(exceed) to 
super-power the attack.

Viewing the full ending:
------------------------
Once you defeat the final boss, the game plays the ending. That is only 
the partial ending. During the credits if you manage to protect Kyrie for
90 seconds, the credits will finish and you'll get to watch the rest of 
the ending. Otherwise the credits will just end prematurely and you'll 
have to defeat the final boss again and have another shot at protecting 
Kyrie.

Defeating Blitzes:
------------------
Use the following trick to defeat a Blitz as Nero. To lower the Blitz "electricity
shield" quickly, use charged pistol shots with Devil Trigger activated. The most 
effective method seems to be as follows.

Charge a shot.
Go into Devil Trigger.
Release the shot, maybe a few more.
Turn off Devil trigger, and repeat.

This will quickly give you Super Smokin Stylish before he has even dropped his 
shield. This will work even with a level 1 Charge Shot, and should be much easier
if you have level 3. Once his shield his gone, use Devil Trigger again, and use 
the Devil Bringer to devastate him. Three throws should be enough to send him 
into "red mode". Once he goes red he will try to grab you and suicide himself 
to seriously drain your life, or kill you. Shoot normal shots at him to get 
more Smokin Stylish points at this point, and finish him off handily.

Use the following trick to defeat a Blitz as Dante. Use Royal Guard style along 
with the Gilgamesh gauntlets. While the Blitz is in his yellow "electricity 
shielded" state, get close to him and press [Melee] + [Style] repeatedly and 
quickly. You will be performing a punch and canceling it with a Royal Block very
quickly. Think of the [Style] move as the attack. Try to constantly use [Melee] 
+ [Style] repeatedly. You will raise the letter grade of your style meter with 
each hit, and quickly lower the electric shielding. You are basically hitting 
the shield yourself, then blocking that hit so fast that you cannot see it happen.
Again, just press [Melee] + [Style] at the same time. This may be somewhat tricky
at first, but eventually becomes easy. Once his shield is lowered, quickly switch
to swordmaster style. Use Real Impact uppercut with the Gilgamesh gauntlets at 
least twice. Throw in a Kick 13 if time permits, and/or a Shocking. He will go 
into his overdriven "Red Mode". Quickly switch to Lucifer and perform Bondage. 
If done correctly you should finish him off and get a huge stylish ranking out 
of one Blitz.

Defeating Sanctus:
------------------
Use the following trick to defeat Sanctus inside of Sparda in Mission 20. While 
Sanctus is airborne in his shield, get close and break it with sword attacks just
like earlier in the game. However, he will sometimes block with the Sword of 
Sparda. When he does this, use the uppercut technique to break his guard. If 
you are skilled you should use the Devil Trigger while he is in the air to use
a special combo to force him to the ground. If you fail to do the air combo just
let him fall to the ground. You may be able to get a few sword-based shots in 
but do not try to rely on this because he may escape. At this point, use the 
uppercut in Devil Trigger form, if at all possible. Afterwards he will go back
to being airborne again, in which case you should drop the Devil Trigger. After
you have broken his health down to about the 10% to 15% mark, he will use a 
charging sword attack (however, if you have perfected the aforementioned combo,
you may bypass this). Defeating him requires timing. At the precisely the 
correct moment of his charge towards you, uppercut and break his guard. 
Again, as soon as it is broken get into the Devil Trigger uppercut and finish
him off. In the second battle against Sanctus, as the False Prophet, timing 
is once again crucial. All you must do is uppercut his attacks away.

Defeating Demonic Bosses:
------------------------- 
You can use Nero's Devil Bringer to defeat Demonic Bosses. Before you daze any 
demonic Boss, get your Devil Trigger as high as possible. As soon as the enemy 
is dazed, activate Devil Trigger mode, and use the uppercut on them. Using it 
in different areas of the enemy's body results in a good combo.

Easy Red Orbs in Mission 7: The She-Viper:
------------------------------------------ 
Use the following trick to get approximately 4,300 Red Orbs in about twenty 
seconds. At the start of the mission, destroy the rocks to your left. Enter 
the tunnel, and destroy the rocks. You will see the big red crystal near the
Secret Mission. In order to get the most Orbs, start with the Stinger, then 
immediately activate Devil Trigger mode, and quickly mash away. Then, pause 
the game, select "Systems", and choose "Retry Mission". This is the easiest 
way to get a lot of Red Orbs in a short amount of time.

Defeating Berial:
----------------- 
Use Grim Grip to reel yourself close to his head, and attack with your sword.
Once the combos are done, use Grim Grip while still in the air. When his 
flames are gone, jump up to his head. Grab his head with the Devil Bringer,
then once he lands from that, use Devil Bringer again to throw and punch him.
Then, run a short distance away because he will release an explosion around 
him. Make sure to pick up Green Orbs from the destroyed buildings, and roll 
to avoid his flame geysers and sword attack. Continue attacking this way, 
and use your Charge Shot to defeat him in under a minute.

Dice Game Exploit:
------------------
Here's a great way to cheat at the boardgame in the Game Room. When you roll 
the dice, you can actually predict the number you will roll every time. The 
number showing on the die before it's rolled is the number that will show up
if you count properly. So, for instance, if you would like to roll the number
three, simply way for the "3" to show up on the top of the dice. Count six 
rotations before you strike the die, and you will have rolled a "3"! This is 
great for exploiting the game to win extra orbs.

Control the Camera During Cutscenes:
------------------------------------
During any cutscene in the game, the camera can be controlled, giving you 
alternate views of what you're seeing. To move the camera around, use the 
right analog stick on your controller. You can zoom in and out by using the
right trigger button.

Easy Orbs (Mission 3):
----------------------
Here's a great way to collect a lot of orbs. After you finish the game's third 
mission, go back through and play it again. From the start, run past the statue
into the first hall, where you can kill enemies to collect experience points 
and orbs. Then, seek out a hallway where a wooden wall stands. Break through the
wall, where you can find a crystal. Break the crystal to collect an automatic 
1,000 orbs. Then, exit the mission. This is a quick way you can repeat over 
and over again to collect as many orbs as you'd like.

Quasi-Secret Launch Jump:
------------------------- 
Either Nero or Dante can perform a launch jump off of ledges that sends them 
flying far forward, much further forward than a normal jump. This launch jump 
can be used to collect secrets and sometimes shortcut secret missions. To 
perform it, stand facing a nearby ledge that you can jump off of. Perform the
Streak or Stinger attack (while locked up, press UP + Attack) and Nero or 
Dante will dash forward--the ledge cuts off the attack animation and instead
launches the character far forward.

Free Health from Faults:
------------------------
Late in the game, you'll occasionally see fault enemies appear from underneath
you--they sort of warp up from the ground and try to ensnare your character. 
If you manage to kill a fault, you will always be rewarded with a free health
orb. If you're low on health, look for faults to kill and get their health.

Control the Camera During Cutscenes:
------------------------------------ 
During any cutscene in the game, the camera can be controlled, giving you alternate
views of what you're seeing. To move the camera around, use the right analog stick 
on your controller. You can zoom in and out by using the right trigger button.

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