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Freedom Force Codes, Hints & Tricks
Freedom Force
Easy Way to Obtain a Lot of Prestige:
-------------------------------------
Submitted by: arun prakash
pl visit my website www.gamecracks.tk for everything else
This is a moderately long process to help you build up a
lot of prestige. Play the game as normal, making sure you
get every bit of prestige from every level. Once you have
reached the point right before you have to fight Deja Vu
at the university, you will need to make a custom character.
At this point you should have about 17-18K prestige. I was
able to make a customer character, Target, with 10 in all
his stats and some really nifty attributes (blitzkrieg,
crack shot, flier, light speed and tough guy). There is a
wide range of powers to choose from, but the most potent I
found is a double uppercut with high damage, low to medium
knock back and enable "up knock back."
Eliminate all of the enemies on the level before going for
the replicator ray. Once you have taken out the bad guys
and destroyed the replicator ray Deja Vu will appear and
start multiplying. Take his health points down to about 50%
and then take out his clones (you will know the difference
because his psycho clones only have half of his health points).
Follow him around eliminating his clones as they appear.
He will continue to clone until you take him out. 400 XP
per clone. I worked my way up to about 74 clones (30,000 XP)
before I accidentaly knocked him out. Do this, save and then
you can make a character even more powerful than the one you
just made!
Console Mode:
-------------
Submitted by: arun prakash
To enable the console mode, go to the Freedom Force/System
folder and look for the file name: Init.py
Open the file with notepad or wordpad and type:
import ff
ff.CON_ENABLE=1
(CON_ENABLE are all in capital letters)
Now, you can open the console in the game at any time by
pressing the tilde(~) key. You can also gain information
about the frame rate by pressing "U".
During the game, you can use these cheats (they are case sensitive):
god() - God mode for all heroes
peace() - not sure what it does, although the enemies don't
attack much...
DEBUG_ALLPOWERS=1 - gain all the abilities of the heroes in
the game (note: ONLY for that particular mission!)
These codes can be used only in the base (case sensitive too):
Campaign_AddPrestige(#)
Campaign_AddCP('name',#)
Campaign_Recruit('name')
Campaign_UnlockOrigin('name')
# - numbers eg: 6000
name - name of heroes in lower case eg: Minute Man = minute_man
Mentor = mentor
65K Prestige Points:
Hexedit your save game; go to locations 1068 1069 106C 106D.
Change the values to FF. You now have 65k prestige points.
There is a method to modify the .hero save files to change
hero stats, but the prestige is figured dynamically, so
there is no point.
Prestige Cheat:
---------------
Submited by JOX
Find the INIT.PY file and open it with Notepad.
Type the following, then save.
import ff
ff.CON_ENABLE=1
Start the game and go to the database screen. Once there,
type Shift + ~ and a debug menu pops out. Type in
Campaign_AddPrestige(9000000) and you will have 9 mil of
Prestige.
NOTE: If this doesn't work, try to type
"ff.import ff" instead of "import ff" in INIT.PY, and then
use ff.Campaign_AddPrestige(9000000) to add prestige.
ff.god() - God mode for all characters.
ff.peace() - Enemies won't attack.
ff.Mission_Win() - Win the current mission.
DEBUG_ALLPOWERS=1 - Make your characters have all the special
powers with the max power and experience.
(You lost this status when the mission is
finished) (if not work use
ff.DEBUG_ALLPOWERS=1) ALL OF THIS IS CASE
SENSITIVE.
UseEPPowerup('powerup1', '') - Use Energy Cannister
UseCPPowerup('powerup1', '') - Use Experience Cannister
UseHPPowerup('powerup1', '') - Use Health Cannister
UsePPPowerup('powerup1', '') - Use Prestige Cannister
Cheat:
------
Submitted by: Sunil a.k.a. Himanshu
Copy all the lines from the file external_init.py or similar file
into init.py.Change the 0 to 1 for the line DEBUG_ALLPOWERS = 0,
and then you dont have to enable it every time through the console.
There's also a line which can enable the debug mode.Change the 0 to
1 and in the game you can play any level you want by pressing the
LOAD button in the lower right corner.
El Diablo: Hellfire:
--------------------
Diablo has the "hot-headed" trait. This means that he will occasionally overpower
his attacks. This works just as if you scaled up the power of an attack, making
them stronger but requiring more energy, and you have no control over it. However,
if he tries to overpower an attack to the point where it takes more energy then
you currently have, he will end up being stunned. Watch when you use his Hellfire,
and stop him if he is going to overpower it.
Multiple canister use:
----------------------
Surround a canister with all your characters when one is found. Press [Space] to
pause game play. Click on the "Use Canister" command on all your characters. When
game play is resumed, every character will be able to use the canister.
Character names:
----------------
When entering a character name in a code, it must be all lower-case, with spaces
converted to underscores "_". Also, remove hyphens "-" in names.
Some examples are:
El Diablo: 'el_diablo'
Alche-Miss: 'alchemiss'
Mentor: 'mentor'
'black_bird'
'bullet'
'iron_ox' or 'ironox'
'law'
'liberty_lad'
'man_bot'
'man_o_war'
'microwave'
'minute_man'
'order'
'sea_urchin'
'supercollider'
Bonus characters:
-----------------
Note: This procedure involves editing a game file; create a backup copy of the file
before proceeding. Certain game retailers are releasing a bonus Freedom Force disc.
This disc will give you more powers as well as three new recruitable built in
characters for campaign mode. They are Blackbird, Iron Ox, and Supercollider. Use
the following steps to unlock them without the bonus disc. Use a text editor to edit
the "init.py" file in the game folder. Add the following lines to the file:
import ff
ff.CON_ENABLE=1
APP_ENABLE_XTRACHARS = 1
Hovering objects:
-----------------
Choose an object that you can pick up. Pick it up stand in an open location. Right
click on the object you are holding and select "Throw". You will see your character
start to throw it, but the object will stay hovering above you. You can move away
from it and it will still hover.
Note: This does not work on cars.
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