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Mind Grind Codes, Hints & Tricks
Mind Grind
The game is meant to crack your cranium but it was
decided that not being able to save the game in
progress was a little too tough for most trivia
buffs. Now anyone who has a copy of the game that
does not have the Save Game Option (elicited by
the F10 Key), can either download the patch from
GameSpot, MicroForum’s web-site (www.microforum.com)
or by calling Microforum's technical support at
(416)656-6369 and have the update sent to them on
floppy diskette.
Keep in mind, to keep the game a challenge, no
matter when you save, the Resume Game option will
place you at the very beginning of the level you
saved on. It wouldn't be fair to be able to save
after every question you answered correctly now
would it? That'd be like cheating...
Okay, a few more words of advise for the trivia
lover... be warned that good old Newton Knowmore
keeps track of your worst category. Whenever there
is an opportunity, he will throw a question from
your most hated topic back at you before you can
continue.
When you reach the "Pillars of Wisdom", act fast
in selecting your next move. The wonderful tornados
will pick you up and drop you back down to the bottom
of the line if you don't make your selections quickly.
If you get the question wrong twice on any one pillar,
Newton Knowmore will take the pillar away, completely.
You have to set another line of attack when this
happens, therefore it is a good idea to try to
negotiate your way up the middle of the layout.
In the "Maze of the Mind" there is always a special
door, It may not be one of the doors you must go
through to get to the exft of the maze.
This door after opening will launch a ultra-cool
door opening video sequence that plays with no
explanation This, my friend, means you have been
awarded a second life. If, later in the game, you get
crushed in the *Platforms of Insight or smacked by a
meteor while "Looking for signs of Intelligent Life"
you will be given a second chance to finish the game.
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