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Myst 3 - Exile Codes, Hints & Tricks

Myst 3 - Exile

Submitted by: rickHH

Moth:  
-----
1. Go to Edanna, the age with all the plants. 
2. Go to the part near the bottom just before 
   the two big blue onion-looking flowers. Go to 
   the part with the stone steps just below the 
   bouncing leaf elevator. 
3. Turn right and you'll see a moth on the stone steps. 
4. Do NOT touch the moth. If you do it will fly away.  
   Press the tilde key(~) then click on the moth. 
5. You should see faces of two cats on the moth's wings 
   that belong to the lady who designed most of Edanna.  

Hidden PEZ dispenser:  
---------------------
Next to Saavedro's hammock near the scales inside 
the main tusk in J'nanin, if you hold down the tilde 
key (~) and zoom in, you'll find a PEZ dispenser. The 
initials MEB are on it. These stand for Mike Brown 
(Exile's lead animator), who has a great collection 
of PEZ dispensers.  

J'nanin Age: Lens posts:
------------------------
On the J'nanin Age, there are a variety of posts, each 
with a sort of lens. You must find the source of light 
(near the yellow post) and turn the cover until the 
light is directed to the yellow post. From there, point 
the light from post to post and ultimately to the receptor 
next to one of the three tusks. The light posts can be 
manipulated by clicking on the ring under the lens. 
Record the order of the colors of the posts that the 
light travels to in order to reach the receptor, this 
order is the key to open the door.

Actor Showing: 
--------------
When you're in Tamahara, the Age in which the game starts, 
go to Atrus' desk. Hold the '~' key and click on the picture 
of Atrus and Catherine on Atrus' desk. A screen will show 
showing the actors who played the characters in the game.

Cat:
----
Start a new game and go into Atrus' study. Click on everything in the 
room that resembles a pepper shaker. When this has been done, link to 
J'nanin. Use the light reflectors and reflect the light over to the 
green and red reflectors. Go across the island to the green and red 
reflectors. Turn the green reflector so the light reflects to the red 
one. Go up the stone steps to the red reflector. Stay here, and do not 
move forward yet. The red reflector reflects the light in two different 
directions -- over to the yellow reflector, and onto a big rock that is 
directly in front of it. You should be facing this rock now. Reflect 
the light on the rock. Hold ~ and click forward once (toward the rock). 
If done correctly, you will see a projection of the face of a cat named 
Pepper. He belongs to one of the programmers. 

Water demon:
------------
When you are at the base of the big tusk in J'nanin, near the small hut 
on the water, face towards the hut. Hold [Alt] + [Keypad 1] + [Keypad 6] 
+ [Keypad 8] and a small water demon will appear. It swims around the rock 
stepping stones and might terrorize you if you go to near the water's edge.

Myst quiz:
----------
Answering the following 29 questions correctly will unlock the six drawings
of Myst.

1. A
2. D
3. C
4. C
5. B
6. B
7. A
8. A
9. B
10. C
11. B
12. C
13. D
14. C
15. C
16. A
17. D
18. A
19. B
20. B
21. A
22. D
23. B
24. B
25. A
26. B
27. D
28. B
29. A

Watch picture:
--------------
After Saavedro does his "Atrus is that you? Not yet old friend" speech, 
zoom out from the window. Hold ~ and zoom in. You may need to do this a 
few times for it to work. You will see Brad Dourif checking his watch.

Elevator cage:
--------------
In the main tusk on J'nanin in Saavedro's room, go to the elevator. While 
standing outside of it, pull the lever to send the elevator up. Watch the 
lower right knob on the cage. Notice that as the cage spins, the knob remains 
in place as if it were never a part of it.

Character gallery:
------------------
Go to the Tamahara Age and go to Atrus' desk. Hold ~ and select the picture of 
Atrus and Catherine.

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