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Star Trek - Birth of the Federation Codes, Hints & Tricks

Star Trek - Birth of the Federation

To activate the cheats:
-----------------------
Start the game from a command line with "-Mudd" ("M" 
is capitalized) as and additional parameter.
(e.g C:\BOTF\Trek.exe -Mudd)

Then you may use the following codes:
-------------------------------------
Code Result: 
------------
F9  - Adds 100% to Overall Research 
F10 - Gives 10,000 Credits 
F11 - Reveal Map on/off 

Easy Money 
----------
If you are tired of running out of money, play as 
the Ferengi and set up trade routes with every race 
you come in contact with. 


To view in-game event screens:
------------------------------
Start the game from a command line with the following 
additional parameter:

-bones = View slides that appear when you form an alliance.
-gorn = View slides that appear when you lose the game.
-kirk = View slides that appear when you destroy a planet.
-picard = View slides that appear when you dominate the galaxy.

--------
GameTips 
-------- 

Tip 1: 
------
As the pod racers say (oops, wrong universe), 
"Run what ya brung." In other words, never jam a 
square peg into a round hole: Don't try to turn the 
Klingons into diplomats or make the Ferengi warriors. 

Tip 2: 
------
Expand first, fight later. Don't dump a lot of 
credits into your navy until you have contacted at 
least two races. Build your infrastructure first. 

Tip 3: 
------
Dilithium is a key material. Fight hard for any 
system that contains it. 

Tip 4: 
------
Shipyards extend your reach. A vessel's range is 
calculated from the nearest shipyard. So build shipyards 
on the outlying planets in order to explore/conquer further.

Strong empire:
--------------
To have an almost invincible empire, take any side and set its level 
to 5, then set everything else to 1. You now have more worlds, moneym 
and better units than everybody else.

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cheat codes, cheat, FAQs, Walkthrough, Star Trek - Birth of the Federation  (Release date February 1, 2008)

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