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Tradewinds Legends Codes, Hints & Tricks
Tradewinds Legends
Hints:
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Submitted by: David K.
Battles do not begin until you fire a shot. You can set up curses on enemy
ships in advance and they will be cast as soon as you fire.
Try to work on as many tasks as possible at the same time. When this is
the case, you can frequently accomplish multiple goals while in a particular
port and advance more quickly through the game.
Hold the CTRL button to see which buildings are in a particular port.
Press the SPACE BAR while reading task dialogue to instantly finish what
the character's saying.
Be sure to peruse the Magic Shops from time to time. As your reputation
within the Ten Kingdoms improves from tasks and victorious battles, the
vendors will offer you more potent (and more costly) special items.
First Moon has the same number of days as January, Second Moon the same
as February, etc...
Whenever you start a new game, the fates determine the complete range of prices
for all goods. This means that the next time you start a game, you will have
to watch the market once more to see what the high and low prices will be.
In combat, you can select individual ships and have them flee the battle while
others stay on to fight. This is especially useful if you have unarmed ships.
It is sometimes good to have some ships in your fleet remain unarmed so that
they are able to carry a maximum amount of cargo. In battle, you may select
these ships to flee while the armed ships remain to battle.
Using the 'Continue' option rather than the 'Saved game' may be a better choice
if you are defeated in battle. The 'Saved game' feature will load your last
saved game spot while the 'Continue' option will load the game from the last
port sailed from. You can avoid a lot of repeating yourself if it has been a
while since you last saved your game.
Tips and Tricks:
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Get some cash quickly from the start by buying low and selling high as you move
from 1 port to the next. Later on, when you have warehouse, move as much
contraband item in as you can. Return later on to see if it's banned (marked
by N/A at the price column in Bazaar) then sell them for great profit.
Try using curses as much as possible (Ifrit's Fire is good for starting, move
on to Plague later on, use it on big ships to stop them from showering your
fleet with cannonballs and probably destroy 1 or 2 cannons which costs even
more than 1 Plague)
Once you can get into ports with any cargo ie the authroitys look away if you
have weapons and they are banned you can get a much higher price for them pay
5500 for weapons and sell them on for 17000 in some cases.
Easy money:
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When starting Free Trade mode, begin by trading salt. As you advance in wealth,
start with wine. Any salt at or under 40 is cheap and is often beaten by price
at other ports. For wine, 100 or under is a steal. Buy it cheap and sell at any
sort of profit.
In Story mode, you should also trade as this helps your funds grow.
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